Mosslight Grove — local prototype Code origin Portions of the combat, entity, world, effects, input, spawning, progression, animation and interface flow implementation derive from JPTER78/pokesurvivor. Copyright (c) 2026 JPTER78. Retained code is used under the MIT License. Source: https://github.com/JPTER78/pokesurvivor/tree/b29708900da26b34e70d2dc07ad1659a719f4a78 Full permission and warranty notice: LICENSES.txt (also embedded in game.js). Changes for this prototype New companion and enemy definitions, creature drawings, grove scenery, icons, interface design and synthesized sounds were created for this prototype. Retained drawing algorithms, animation timing and interface flow code remain MIT-derived; the new visual content does not replace that attribution. The fixed MIT mechanisms have been adapted for a 180-second single-player run, local progression, new balance, keyboard/touch controls and pause/stop handling. The original account, ranking, online multiplayer, updater and service worker are not part of this distribution. No SpriteCollab sprites, PokeAPI character tables, downloaded font files or original recordings are included. Mosslight Grove is a working title for an independently adapted local prototype. Upstream attribution does not imply sponsorship, endorsement or official status. Main-site shell integration 1 (2026-10-20): collection navigation points to /#games. In a same-origin host, an explicit collection-link click requests player exit through a source-checked message. Standalone sibling promotion links are omitted. The complete original license texts remain in this package.