Comet Courier 0.1.0 — local preview An independent rolling delivery game. Dot, the spherical courier, the Milk Moon / Tangerine Belt / Velvet Tide worlds, postboxes, letters, rocks, interface, dialogue, progression and synthesized sounds are made for this project. No downloaded image, font, music or game payload is used. Adapted source: ttxxjj1/Slope, revision 65bdf824eaffeed556c32809ebb995b263204962 https://github.com/ttxxjj1/Slope/tree/65bdf824eaffeed556c32809ebb995b263204962 Copyright (c) 2026 ttxxjj — MIT. Scope: render.mjs adapts the far-to-near road quad drawing structure and radial-gradient sphere construction of the pinned Canvas prototype. The depth projection is reworked; the camera, paper split rendering, characters, planet art, station objects and feedback are new. engine.mjs, storage.mjs and game.mjs are new implementations, including world-space collision, fixed 120 Hz simulation, reproducible route construction, continuous input, touch controls, dispatch objectives, local bests and lifecycle handling. The full upstream copyright and MIT permission notice are in LICENSES.txt. No Y8 game, original Slope branding, original game assets or noncommercial later code is included. This game is not affiliated with Y8. This is a local, noindex preview. The working name has not undergone trademark clearance. No network, analytics, account or payment API is used. Main-site shell integration 1 (2026-10-20): collection navigation points to /#games. In a same-origin host, an explicit collection-link click requests player exit through a source-checked message. Standalone sibling promotion links are omitted. The complete original license texts remain in this package.